var HINTS_CFG = {
	'top'        : 10, // a vertical offset of a hint from mouse pointer
	'left'       : 10, // a horizontal offset of a hint from mouse pointer
	'css'        : 'hintsClass', // a style class name for all hints, TD object
	'show_delay' : 1, // a delay between object mouseover and hint appearing
	'hide_delay' : 200000, // a delay between hint appearing and hint hiding
	'wise'       : true,
	'follow'     : true,
	'z-index'    : 0 // a z-index for all hint layers
},

HINTS_ITEMS = [
'<table><tr><td width=16 height=16 class="tdlo">&nbsp;</td><td height=16 class="tdmo">&nbsp;</td><td width=16 height=16 class="tdro">&nbsp;</td></tr><tr><td class="tdlm">&nbsp;</td><td><center><img name="HINTIMG" src="../pix/470logo_sm.gif" width="240"  border=0><br><small>klicken f&uuml;r gro&szlig;e Ansicht</small></center></td><td class="tdrm">&nbsp;</td></tr><tr><td width=16 height=16 class="tdlu">&nbsp;</td><td height=16 class="tdmu">&nbsp;</td><td width=16 height=16 class="tdru">&nbsp;</td></tr></table>'

];

var myHint = new THints (HINTS_CFG, HINTS_ITEMS);


